Job Description
<Job description> ‐ Create 3D models of characters and costumes for games. ‐ Create 2D textures and set up skins for character and costume models. ‐ Create 3D models for background maps and background props. ‐ Create 2D textures for background maps and props. ‐ Modify and adjust 3D models based on technical specifications when necessary. ‐ Perform other related tasks assigned by the supervisor.
Job Requirement
<Necessary Skill / Experience> - At least 4 years of experience in creating character and background models for mobile games, PC games, PS, or Xbox games - Experience using Maya (3D Max experience is acceptable, but final data should be created in Maya) - Experience using Photoshop - Experience using ZBrush - Experience in Realistic or Hand-painted art style - Ability to understand technical specifications and modify 3D data accordingly - Ability to work independently and collaboratively in a team <Preferable Skill/ Experience> - Experience using Substance Painter - Experience using Unity and/or Unreal Engine - Experience creating high-poly character, background, or props models - Experience converting high-poly models to low-poly - Knowledge of scripting languages such as MEL, Python, MAXScript, or JavaScript